Heinz Hum-Hum:
Gamer's copilot

Heinz Hum-Hum:
Gamer's copilot

Heinz
Hum-Hum:
Gamer's copilot

Client:
Heinz
Role:
After the Saudi team delivered the activation, I handled art direction for the case study and wrap-up phase.
Format:
Social-first stunt, live activation at Esports World Cup and a case study for Cannes Lions and regional awards
Meet Hum Hum — a snack-feeding robohand built for uninterrupted gameplay. It dunks your bite in Heinz and feeds you while you focus on the leaderboard.
Launched at the Esports World Cup in Riyadh — and it quickly became the most wanted co-pilot at the event. Gamers queued. Streams rolled. Snacks got dipped. And the internet noticed.
Client:
Heinz
Role:
After the Saudi team delivered the activation, I handled art direction for the case study and wrap-up phase.
Format:
Social-first stunt, live activation at Esports World Cup and a case study for Cannes Lions and regional awards
Meet Hum Hum — a snack-feeding robohand built for uninterrupted gameplay. It dunks your bite in Heinz and feeds you while you focus on the leaderboard.
Launched at the Esports World Cup in Riyadh — and it quickly became the most wanted co-pilot at the event. Gamers queued. Streams rolled. Snacks got dipped. And the internet noticed.
Client:
Heinz
Role:
After the Saudi team delivered the activation, I handled art direction for the case study and wrap-up phase.
Format:
Social-first stunt, live activation at Esports World Cup and a case study for Cannes Lions and regional awards
Meet Hum Hum — a snack-feeding robohand built for uninterrupted gameplay. It dunks your bite in Heinz and feeds you while you focus on the leaderboard.
Launched at the Esports World Cup in Riyadh — and it quickly became the most wanted co-pilot at the event. Gamers queued. Streams rolled. Snacks got dipped. And the internet noticed.
Case study
Case study
Case study
Key visual and assets



Key visual and assets



Key visual and assets



Board

Board

Board

See also:
See also:
See also: